LOCAA Contest #8 - Pure Gensokyo! Contestant : Guilmon (DLS) Script : Yuuka Kazami by Guilmon (Yuuka) Player : Hecatia Lapislazuli ver 1.10 (by TalosMistake) Judged by TalosMistake My Judging Criteria Danmaku - 15 points Visual - 2 points Music & Difficulty - 1 point each Others - 1 point Important Note English is not my first language. If I make any unclear points in this judging sheet, feel free to PM to me via MoTK Forum. <-----------------------------------------------------------------------------------------------------------------> -Danmaku- (15 point) Non-spell 1 : The bullets' speed is a bit too fast here. I was usually trapped by Bubbles then got killed by large round bullets. (I just happened to notice that they rotate clockwise first then counter-clockwise and so on, but that's on my 2nd try already.) In conclusion, this pattern isn't very blind-run friendly, but it's pretty fun once I know how to deal with it. [7/10] Flower Sign "Flowering Garden of Sunflowers" : Now this is something Yuuka would use. The 1st phase is nothing special but nothing bad either. The 2nd phase is what I like the most. It's pretty fun to dodge the danmaku that gradually increasing its speed. The 3rd phase is fine. Sunflowers don't have a hitbox keeping it from being a cheap pattern. The bullets they fire kinda blend with the background though, which make this the hardest phase. [11.5/15] Non-spell 2 : It's a pretty pretty pattern if you get rid of those large blue bullets. (I know they suit Yuuka but they don't blend well with the rainbow color.) All in all I don't really have a complaint aside from the aesthetic. xD [8/10] Memories of Sixty Years : There is some unique danmaku concept. The way I need to memorize the last position of Sunflower bullets (so I don't get instantly killed when they explode) is pretty fun. I will give you some points for this (although the danmaku is pretty medicore, which can't be helped considering you already delivered a good concept.) Also, nice uses of the effect here :) [12/15] Danmaku Score = (15/50)*(7+11.5+8+12) = 11.55 -Visual- (2 point) The stage background is ok, but the spell background give me a headache. Those graphics spin too fast for my eyes,and they tend to merge with the bullet graphics making them harder to see. The effects are good and nothing too distracting. [1/2] -Music- (1 point) This is a preference but I must admit you choose a good music. It's really catchy and I love that. xD [0.75/1] -Difficulty-(1 point) I don't see much different between normal and hard difficulty, but lunatic difficulty is noticeable. Overall it's pretty balance and you did a good job on this part [0.75/1] -Others- (1 point) The weather system is something. As I see, there are bad weather more than good weather so it kinda punish the player (but only by a bit.) At least it's something. It doesn't affect gameplay much, but it isn't bad to be there either. [0.5/1] Total Score : 11.55+1+0.75+0.75+0.5 = 14.55