RaNGE Danmaku Contest 14 ~ Popular Popularity! Contestant : AJS Script : Koishi Heck version 1.00 (Koishi ) Judged by TalosMistake My Judging Criteria Danmaku - Worth 15 points Visual & Effect - Worth 3 points Others (Difficulty,Aesthetics) - Worth 2 points Total Score = 20 // Extra Credit (Stage,Midboss,Player,Gimmick,etc) Worth 1 points. Will count to your final score Important Note I'm not a native english speaker,so I apologize in advance for any grammatical mistakes and/or uncleared words or phases I use. If you have any questions about my judging, feel free to PM me via MotK forum. <-----------------------------------------------------------------------------------------------------------------> -Danmaku- (15 point) Tsundere Sign "Reluctant Love" The fight begin with a serious pattern, and I must say you did a very good job with it.No cheapshot or surprised attack here. [18.5/20] Trauma Sign "Lingering Memories" This is kinda interesting to see.Although, there is not much to do here beside dodging every incoming bullets from every direction. [17/20] Subconscious Influence "Center of Attention" What? THIS IS GENIUS.The danmaku, the gimmick. Dam, I love how you add a line that liken to enemy marker, making this spell card completely fair because I can still keep track of the boss while dodging danmaku. [18.5/20] Subconscious Repression "Retrograde Amnesia" At first I though "Another serious spell card? this's starting to get boring", but when Koishi reincarnated, reversed my player's movement(also the theme), and bullets are starting to fly back, I was "huhhh?" and ..."OMG THIS IS AWESOME!" then had fun with the rest of pattern. [19.5/20] Mind Swap "Role Reversal" Well, actually this isn't an original spell card, but the danmaku are original and fun. (The moment when I press X and kill heroines with Koishi's hearts spamming spell card (or fists and anchors) is very satisfying. [18.5/20] Interface Screw "Attack on HUD" I'm sorry I can't describe this spell card by words, except...hmmm maybe danmaku could be a bit better? but WHO care for danmaku when the gimmick are absolutely brilliant! [19/20] Overall, for the main boss fight you get 13.86 points out of 15 -Visual & Effect- (3 point) I don't need to explain anything with visual, it's good as it be. Effects are gorgeous. [2.75/3] -Others (Difficulty,Aesthetics) - (2 point) I only played hard & lunatic mode, and I've to say you did a good job with difficulty. The last spell card is pretty overkill though. The music, the dialogue, fit the fight very well. [1.75/2] Extra Credit (Stage,Midboss,Player,Gimmick,etc) (1 points) Do I have to say more? [1/1] ##### Final Score = 13.86+2.75+1.75+1 = 19.36 ##### P.S. : Mima in touhou 15? Please