Crested judging for RaNGE 20: Hanami in Four Seasons by Andi. Script contains 8 nonspells and 9 spells. The only player script usable is a custom Aya. Played and judged on Normal difficulty on Pointdevice. I will be judging based on danmaku design, with a high focus on balance and creativity second. Overall aesthetics are good and not distracting, hence no penalties will be issued. I wasn't expecting a photography script, but it certainly works! Nonspell 1: A good warmup for taking photos. 15/20 Summer Sign "Funeral Chrysanthemum": I like the way the flowers spawn, but isn't it just random spam in the end? 14/20 Nonspell 2: A bit too easy even on the second photo. 14/20 Autumn Sign "Haunted Amaranthus": Those petals curve really hard. It's a good pattern though. 16/20 Nonspell 3: Honestly it's kinda similar to the previous non in terms of dodging. 14/20 Winter Sign "Mountain Aconite": Nice pattern that mandates clearing the coins before they explode. 17/20 Nonspell 4: Komachi moving way more on the second photo makes it interesting. 16/20 Spring Sign "Corpse-Sweet Hyacinth": Good pattern that requires taking photos of clumps of petals to survive. 17/20 Nonspell 5: Rough streaming with some random coins. Good pattern. 16/20 Summer Night "Lilium Cemetery": Feels like just random spam everywhere... 13/20 Nonspell 6: The speed the bullets spawn at remind me of a Nue non. It's not very dense or difficult though. 13/20 Autumn Equinox "Murderous Higanbana": Very creative pattern, especially with how you ensured the extension of the stems were visible with the black tip. Unfortunately this is the first spell that blends a little into the background. 17/20 Nonspell 7: Creative bullet spawning and fair difficulty. It's still random spam in the end though. 16/20 Longest Night "Asylum of Hellebore": While seemingly too dense at first glance I eventually realized the dense waves were aimed. Very nice pattern that uses the screen resizing to good effect. 19/20 Nonspell 8: The aimed part makes it not quite just random spam. Good pattern. 16/20 Spring Higan "Riverside Higanzakura": I got stuck here way longer than I'd like to admit. Also it crashed after I cleared it on the 56th try. I'm not salty, I swear. Seriously though, it's a tad too difficult. As pretty as it is, it's easy to get sniped by a random petal hurling in from the side. 14/20 Shinigami "Cycle of Life, Death and Rebirth": This is how you make a completely impossible final pattern if you leave Spring for last... It's way too dense, much too chaotic and the screen resizing screws with the camera in a very unhelpful way and is kind of distracting. And in the end, it's still a lot of random bullet spam. I also managed to take two photos of Summer somehow and it cycled Fall and Spring and wouldn't let me take a picture of Fall. Spring lasts way too short and the immense bullet spam from Higanzakura makes it really hard to get any charge going, even on Legacy. A cool idea but very poor execution. 4/20 Overall: 14.8/20 The quality of the script is pretty high, but a lot of it comes down to just dodging random bullet spam and is tanked by the final. I have to wonder if you could have compacted the script to just 4 nons and 5 spells, condensing the two ideas from each season into one. As is, the script is a little bit of a drag to play. Still though, good job on the camera system. I won't be taking any points for the crash on Higanzakura seeing as you really did try to fix it. (maybe turn off the debug window in the distributed version next time)